With a little over a month until The Witcher 3: The Wild Hunt launches, hype for the game keeps growing and growing. It reached a peak this week when senior game developer Damien Monnier revealed on Twitter that if players wanted to complete everything the game had to offer, it would take them 200+ hours (for reference, the official “run time” of GTA V, if you wanted to complete everything in that game, was around 100 hours).
On top of that, the games Poland based developer, CD PROJEKT RED, teased fans by releasing the first 15 minutes of gameplay (below), and on Tuesday, announced the extensive DLC that they have planned for the game. This is different from the 16 packs of free DLCs that was announced back in November, the first two of which will launch in May alongside the game, and the company plans to release one pack a week over the next 14 weeks after the game launches. At the time of the announcement, the studio’s CEO, Marcin Iwiński, had this to say:
“As gamers, we nowadays have to hold on tight to our wallets, as surprisingly right after release, lots of tiny pieces of tempting content materialize with a steep price tag attached. Haven’t we just paid a lot of cash for a brand new game? At CD PROJEKT RED, we strongly believe this is not the way it should work and with The Witcher 3: Wild Hunt, we have decided to do it differently. Cutting to the chase, everyone who buys Wild Hunt will receive 16 specially prepared DLCs absolutely for free, regardless of platform. You don’t have to pre-order, you don’t have to buy any special edition to get them — if you own a copy of Wild Hunt, they’re yours. This is our way of saying thank you for buying our game.”
But that’s not why we’re here, because this week, CD PROJEKT RED announced two packs of story driven DLC that they want gamers to know will cost money, but that it will definitely be worth it. These two packs, Hearts of Stone and Blood and Wine will introduce new areas, characters and a lot of new story and gameplay to the already immense game. Thirty hours worth, that is. The first of the two packs, Hearts of Stone, will launch in October and will feature 10 hours of new content. The studio officially described the pack as taking place in “the wilds of No Man’s Land and the nooks and alleys of Oxenfurt, where he’ll [Geralt] try to complete a contract from the mysterious Man of Glass. Caught in a thick tangle of deceit, Geralt will need all his cunning and strength to solve the mystery and emerge unscathed.”
Hearts of Stone will be followed by the bigger of the two packs, Blood and Wine, which will launch sometime in the first quarter of 2016, and will boast 20 hours of new content that will take players to a region of the world known as Toussaint, an area that’s described as untainted by war, where an atmosphere of carefree indulgence and knightly ritual masks an ancient, bloody secret.”, and that it will look “extremely cheerful and normal, perhaps even too normal during the day. However, there will be a big secret there.”
Hearts of Stone will cost $10 and Blood and Wine will cost $20, but an expansion pass/season pass containing them both will cost $25 when the game launches, and gamers can pick up a version of the game that contains a code to download both of the packs when the launch for $85 for XBOX One and PS4 and $80 for PC when the game launches. You can pick up The Witcher 3: The Wild Hunt for XBOX One, Playstation 4 and PC on May 19th.