Assassins Creed Unity Locked to 900p/30fps on PS4/XBO

Assassins Creed Unity Locked to 900p/30fps on PS4/XBO

October 6, 2014 0 By Marc

Ubisoft plans to ensure there is no bickering over their latest game.

The studio announced recently that they were locking the game on both Xbox One and Playstation 4 to 900p resolution, and 30 frames per second (fps). The reasoning behind this move was explained by senior producer Vincent Pontbriand to Videogamer.com.

“We decided to lock them at the same specs to avoid all the debates and stuff, Technically we’re CPU-bound. The GPUs are really powerful, obviously the graphics look pretty good, but it’s the CPU has to process the AI, the number of NPCs we have on screen, all these systems running in parallel.

We were quickly bottlenecked by that and it was a bit frustrating, because we thought that this was going to be a tenfold improvement over everything AI-wise, and we realised it was going to be pretty hard. It’s not the number of polygons that affect the framerate. We could be running at 100fps if it was just graphics, but because of AI, we’re still limited to 30 frames per second.”

This is a great move by the developer to do this not only to ensure the integrity of the game and how it runs, but also to show they are not playing favorites when it comes to the console war that is ever present.

We have not seen any other companies yet to this, but it perhaps could spark some equality among the releases we see come out over the 2015 period. Developers in the past have so far seemed to favor the processing power of the GPU in the PS4, allowing games to go as high as 1080 on the system.

Assassins Creed Unity is set to release November 14th.