Declassifying Call of Duty: Advanced Warfare

Declassifying Call of Duty: Advanced Warfare

October 19, 2014 0 By Steph Mernagh

On Wednesday September 10th, we had the chance to take an extended look at Call of Duty: Advanced Warfare and everything that it will offer gamers on it’s November 4th 2014 release date.

If there’s one thing that immediately caught our eye (literally), it was how sharp and crisp the graphics look. The facial capture is incredible, and even the characters pupils dilate in response to different lighting. This is the same facial capture technology that is being used in James Cameron’s Avatar 2. Not that you’d be looking too closely at something like pupils dilating of course, but it’s just one of the many features of this upcoming game that shows how far Sledgehammer Games and Activision have gone to build a world of realism.

Three years in the making, the team at Sledgehammer Games came right off of making Call of Duty: Modern Warfare 3 with Infinity Ward and jumped right into making Advanced Warfare. It wasn’t until May 1st, 2014 that they announced the upcoming game, and everyone has been excited to see what’s in store for them in the new game, us included.


Finally, we have an exact time that this game is supposed to take place; 40 years in the future. Many players have wondered if [SPOILERS ahead for Call of Duty: Ghosts] Logan is the new threat to the world, as we assume that he’s being put through the same torture and brainwashing that Rorke was put through that turned him against the Ghosts.

While we don’t have a lot of information on the bad guys in the game yet, we do know that the journey begins when a terrorist organization called the KVA simultaneously attacks nuclear reactors, leaving five continents crippled. As a result, the government began to rely on private military corporations to take on the threat that the KVA posed. Atlas Corporation, the worlds most powerful PMC, sees Jonathan Irons (Kevin Spacey) step up over the United States to become a promoter of democracy that wants to change the balance of power.

[blockquote]“Power changes everything.”[/blockquote]

Speaking of Kevin Spacey, if anyone has seen the Netflix original House of Cards and think that Jonathan Irons is a little like Francis Underwood, you aren’t alone. However, we asked if Underwood was an inspiration and it turns out that Irons was written a year and a half before Underwood and the show ever existed, and the character was written with Kevin Spacey in mind.


In the campaign mode, the devs have promised many story goals that are coupled with a compelling narrative and focused on a single protagonist, Jack Mitchell, a former U.S. Marine with a seven year military history that lost his left arm in battle.

You’ll find that vehicles now offer driveable play options, and when it comes to movement, both the campaign and mulitplayer have seen huge changes with the introduction of the Exo Suit. Avoid enemy fire or get away from a hotspot by using Dash, gain some verticality and score a “Death From Above” achievement in multiplayer by using Boost Jump, and combo those two and move like you never have been able to before. There will be seven Exo styles to choose from, so every player can customize their character to their specific needs and play style. Can’t choose, combo two of your favorite Exos!

Have you ever felt like you needed more options during multiplayer? Advanced Warfare will offer a pick 13 loadout system so you can customize your operator to your hearts content. Stack your scorestreaks, add on another Exo, pick from ten different projectiles or add on to some of the weapons offered.

Not sure if the weapons you picked are the right ones for you? Good news because you can now try the weapons in the lobby by activating a firing range, allowing you to cycle through your loadout and make sure that the weapons you chose are what you wanted and expected, instead of being tossed into a game blind and finding out your loadout isn’t cutting it for you.

With many incredible games coming out in November, it’s clear that Call of Duty: Advanced Warfare will have some competition, going up against Halo: The Master Chief Collection and Assassin’s Creed Unity both coming out November 11th while Advanced Warfare takes to the shelves a week earlier. Will it be able to stand up against the competition as it is ushered into the current generation of gaming? Will you be picking it up on day one? Let us know in the comments below!

Pick up Call of Duty: Advanced Warfare on November 4th, 2014.