Star Trek #44: Eurydice Part 2 Review

Star Trek #44: Eurydice Part 2 Review

April 14, 2015 0 By Elodie Peyrano

The 5-year mission is still giving the crew of the Enterprise a hard time in the new Star Trek: Eurydice adventure. This month is the second part of the 3-part series that brings the team to new discoveries and more troubles. Minor spoilers ahead.

Eurydice Part 2 brings readers back to the terrible cliffangher where the crew of the Enterprise has to put their lives into the hands of Eurydice, the captain of an unknown ship that seems to be the only one willing to help to find the dilithium they need. The Enterprise team follow Eurydice to a new planet where they can obtain the dilithium they need but all is not well. startrek44

Johnson did a great job on the previous issue, but here he falls victim to too many clichés to make this part enjoyable. The whole issue appears to be a celebration of Kirk and only Kirk but that seems to be the Star Trek way sometimes (Spoilers: he is the only one to be transported to Eurydice ship, and oh surprise surprise Eurydice hits on him).

It’s a complete change compared to last months issue where, through the pages, 50 days passed allowing the story to focus on a different crew member or pair. It also gave readers a cute scene between Spock and Uhura; finally they were seen sharing a nice, loving moment after many scenes where they were more arguing than anything else. Here, the characters are non-existent compared to Kirk as if they were just guest-starring the comics. Spock is his silent and stoic type most of the time, speaking about five times; the same for Scotty.

To be honest, it’s frustrating and so nonsensical. Why aren’t they the leading roles in this story; as they’re looking for dilithium? Not that Kirk shouldn’t be considering his role, but Spock and Scotty are a scientist and engineer respectively and it seems only logical that they would be a bit more involved than they have been.

Meanwhile, Eurydice explains how the dark market works both economically and politically, the problem is that if you happen to be a fan of sci-fi you probably have seen the hundred films with the same type of society.

If there were still some hope for a great turnabout, the end is exactly like the rest of the comic: a big cliché. It was so obvious that it fails to provoke any kind of emotional response from a reader, let alone any interest or desire to continue on reading how the story will turn out in the third portion of the Eurydice mini series.

As for the artwork, Tony Shasteen who was in charge of Part 1 and also the Q Gambit issues, did a great job. His artwork is purely original and he easily succeeds in capturing the essence of every character without it looking like copies of some other cells or photos. Its originality even translates to how beaming between ships looks – instead of the usual glittery looking white and blue fade out of our characters it looks like someone turns the Captain into cubes as he is transported over. It is an odd, but unique take on another ships transporter capabilities.

Nevertheless, his representation of the dark market is quite impressive and Davide Mastrolonardo highlights this work. The colorist plays on the different shades to accentuate the differences between the crew of the Enterprise and the rest of the people. While he uses a bright red, blue and yellow for their uniforms, he chooses darker colors for the other customers and passersby to set them apart and make them more noticeable.

The other issue with this comic comes in the form of the cover; it is completely unrelated to the story inside. Most of the main characters are present on it aside from Spock and Scotty but when readers sit down with the comic, they may realize that both McCpy and Sulu who have prominent spots on the cover aren’t important to the story at all. There is, however, a more accurate cover to this issue that shows only Kirk, which would have been a more suitable choice than the group on the cover.

All told, Eurydice Part 2 benefits from great artwork but completely fails to keep the thrill created by the previous issue and its cliffhanger doesn’t trigger any interest in the reader to peruse the third part of the story. Maybe it’s time for the crew to go to their next mission?